![]() ![]() The format is similar but not identical to the BSP file formats of the Half-Life 1 engine (GoldSrc), which is in turn based on the Quake, Quake II and QuakeWorld file formats, plus that of the later Quake III Arena. This document describes the structure of the BSP file format used by the Source engine. ![]() 4.9.3 TexdataStringData and TexdataStringTable. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |